Attributes | |
---|---|
Arsenal | Opens Arsenal and adjust loadout. |
Set Unit Template | Opens Template selector and can change the loadout to an existed unit's loadout. Faces as well. |
Face | Sets face. |
Insignia | Sets Insignia. |
Animation | Sets Animation. If you Ctrl+E with a correct data, will overwrite this attribute. |
Animation Time | Sets Animation time. The unit will stop their animation at this time in seconds. |
Gesture | Sets gesture. You can leave it blank. If you Ctrl+E with a correct data, will overwrite this attribute. |
Facial Expression | Sets facial expression (mimic). You can leave it blank. If you Ctrl+E with a correct data, will overwrite this attribute. |
Weapon | Sets the weapon to use. Some weapons have “holsted” and “ready to action” animation. This will control it. Also this allows the weapon to fire. |
Muzzle Index | 0 to use regular muzzle, 1 to something else like underslung. |
Fire Weapon Rate | In Rounds Per Minute. Any numbers above 0 will make it fired. |
Rechember Progress | This adjust rechember progress. Visible when the weapon has e.g. Charging Handle. |
Turn on Weapon Mounted Laser/Light | What it says. |
Turn on NVG | What it says. |
Injury | Check to make him suffered. |
Edit Ragdoll | Opens ragdoll menu. Described below. |
Attributes | |
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Light Color | Use the color picker to pick the color. |
Ambient Color | Same. This is for the ambient color and if you want to make the both the same, make this color completely black. |
Brightness | What it says. |
Flare Size | What it says. |
Volume Shape (Directional only) | Shows volumetric light. |
Cone Parameters (Directional only) | Adjust the spotlight's cone. |
Attenuation | Attenuation adjuster. |
Attributes | |
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Vehicle/Turret Index | Select the vehicle or the vehicle's turret to enable this module's feature. |
Turret Weapon | Select a weapon to fire. |
Fire Weapon Rate | In RPM, the vehicle will fire the weapon in this rate. |
Rechamber Progress | 0% means ready to fire, 100% is vice versa. This won't prevent the vehicle from fire. |
Delete Projectile | What it says. |
Save Video Settings | Opens video settings and will save the settings after you close it. |
Load Video Settings | Loads the setting that saved by the Save button. Useful to shot in a better video settings. |
Camera movement speed | What it says. |
Interface Color | Changes interface color. Auto does Black when daytime, White in nighttime. |
Simulation Speed | The same thing with bottom right slider of Splendid Camera (acctime) |
Thumb. Preview Ang | What it says. You can adjust this to check vertical shot. |
Steam Screenshot Folder | Put a correct folder to preview your last Steam screenshot in F1 menu. |
Steam Screenshot DIK Keycode | Based on DIK KeyCodes, default F12 is 88. |